2024-10-29
CLOSED - Virtual Sex: Pornography, Immersion, and Erotic Environments
Since its most recent technological re-emergence (2014-15) (Evans 2018), VR has brought forth new possibilities for both the mediation of sex and the porn industry. Indeed, virtual technologies have created immersive forms that produce both social experiences – such as multi-user sex games – and pure “simulation,” as in the case of pornographic audio-visual products. he success of virtual forms of pornography raises urgent issues regarding the aesthetic consequences that such images have on visuality and bodily self-perception: on the one hand, VR redefines the composition qualities and directing strategies of the pornographic image (Evans 2020); on the other, it constructs new horizons of social and political agency (Paré et al. 2019; Wang 2021).
In this issue of AN-ICON. Studies in Environmental Images, we invite contributions that critically engage with the intersections of immersion, technology, and sexuality through various methodologies. While VR is a primary focus, we welcome papers that explore other immersive technologies, including AR (augmented reality), XR (extended reality), AI-driven environments, and social VR, to expand the discussion on how digital environments shape and redefine sexual experiences, pornographies and identities.